Non-Bending Combat is pretty much the same as bending combat, but without bending.
A combat starts with both non-benders at full health (100 HP). A sword attack takes 20 HP, but can be decreased with a shield, that blocks 50% of the damage. A spear cannot be blocked, taking 10 HP. Armour must be put on as a first move, and decreases 75% of the damage. A sword can slice a javellin, blocking 90% of the damage
How to PlayEdit
The player with the shortest name attacks.
Player 1 slashes his sword at Player 2.
Then, Player 2 can retaliate. But if Player 2 uses a shield, he will block 50% of the damage.
Player 1: 100 HP
Player 2: 90 HP
Player 1 throws his javellin at Player 2.
Player 2 slashes his sword at the javellin, slicing it in half.
Player 1: 99 HP
And so on, until a player drops to zero.